Well, it depends on a lot of factors, all of which are out of our control and can only be guessed. To begin with, it’s a little hard to predict how much one ukulele can cost due to the rarity of ukuleles and how many options there are in the market.
So, with a little guidance, here are some ideas to consider…
When I first began working with web technologies, the idea of a browser that was designed to be as flexible as possible was appealing. This would make it possible for people to use any browser they felt comfortable with.
This was back in the early days when browsers were a relatively small part of the web, and we were relying on browser vendors to make their interfaces as friendly as possible.
Today, we’ve moved away from that model. All of us are using mobile browsers, and their functionality is increasingly more powerful than ever before. The ability to run an entire web site in any one browser is now possible, and we’re not about to let that stand.
That approach has had some obvious benefits for developers and designers, but it has also caused confusion, at times. I’ve come to realize that, with a little work, the following is a useful approach that can still give an amazing experience.
The Web has been built and distributed through a series of interfaces called “pages”. Most of the time, these interfaces look a lot like any of the familiar Windows, Mac OS, or Linux user interfaces. Here are a few examples:
An interface designer may create a web page as part of her or his job; this allows her or him to test out ideas and concepts before committing to something.
However, in the early years of the web, interfaces were more like static documents that were rendered to the browser’s graphics card. This meant that, in order to make any changes, they had to be restarted every time you opened a web page.
At their core, this was fine, but it took the web way too long to be of much value. If the interface was bad, the interface was bad; if it was good (and there was a good user interface design), it could be of significant use, but it could also be an enormous time sink.
At this point, most of the web was being built by companies, and they were only interested in a feature set — a list of features that they knew would sell enough to make a customer spend money.